Science Frame Product

Data product name

DpdSirScienceFrame

Data product custodian

SIR

Data model tag

R-10.0

Name of the Schema file

euc-sir-ScienceFrame.xsd

Last Edited for DPDD Version

2.0

Processing Elements Creating / Updating / Using the Product

Creators:
  • SIR_Extract_Spectra

Consumers:
  • SIR_Extract_Spectra

  • SIR_Calibration_Opt

  • SIR_Calibration_Crv

  • SIR_Calibration_Ids

  • SIR_Calibration_Rel

  • SIR_Calibration_Abs

Processing function using the data product

  • SIR

  • LE3

Proposed for inclusion in EAS/SAS

This product is proposed for inclusion in the SAS: yes

This product is used to store background subtracted frames. These frames will also contain the pointing correction computed by SIR.

Data product elements

Header:

object of type sys:genericHeader

Data:

object of type sir:scienceFrame

QualityFlags:

object of type dqc:sqfPlaceHolder

Parameters:

object of type ppr:genericKeyValueParameters

Detailed description of the data product

The Science Frame is produced at the end of the preprocessing steps and it represents data contained in the whole field of view. It is serialized into a multi extension FITS file. The primary extension does not contains data but only metadata about the pointing.

Data are stored into 48 extensions: 3 for each detector. The extensions are:

  • DETn.SCI: the extension containing dispersed image values on the n-th detector

  • DETn.VAR: the extension containing variance on image values

  • DETn.DQ: the extension containing pixel data quality. This layer is used to mark non-useful data values: bad pixels, cosmic rays, persistence and so on. The value of this layer is a bit mask which follow this convention:

    • 0: hot pixel

    • 1: cold pixel

    • 2: saturated pixel

    • 3: cosmic ray

    • 4: satellite trail

    • 5: interpolated pixel

    • 6: bleeding

    • 7: on-board masking

    • 8: bad pixel

    • 9: non-linear pixel

    • 10: persistent charge pixel

    • 11: ghost masking

    • 12: transient object

    • 13: extended object

    • 14: scattered light pixel

    • 15: charge injection

    • 16: near charge injection